mirror of
https://github.com/nimsolated/Nims-Random-BS.git
synced 2026-04-02 10:20:42 -07:00
108 lines
6.0 KiB
Java
108 lines
6.0 KiB
Java
// Made with Blockbench 5.1.1
|
|
// Exported for Minecraft version 1.17 or later with Mojang mappings
|
|
// Paste this class into your mod and generate all required imports
|
|
|
|
public class ModelWarTank<T extends Entity> extends EntityModel<T> {
|
|
// This layer location should be baked with EntityRendererProvider.Context in
|
|
// the entity renderer and passed into this model's constructor
|
|
public static final ModelLayerLocation LAYER_LOCATION = new ModelLayerLocation(
|
|
new ResourceLocation("modid", "wartank"), "main");
|
|
private final ModelPart root;
|
|
private final ModelPart body;
|
|
private final ModelPart body_details;
|
|
private final ModelPart body_core;
|
|
private final ModelPart body_wheels;
|
|
private final ModelPart head;
|
|
private final ModelPart head_core;
|
|
private final ModelPart head_details;
|
|
|
|
public ModelWarTank(ModelPart root) {
|
|
this.root = root.getChild("root");
|
|
this.body = this.root.getChild("body");
|
|
this.body_details = this.body.getChild("body_details");
|
|
this.body_core = this.body.getChild("body_core");
|
|
this.body_wheels = this.body.getChild("body_wheels");
|
|
this.head = this.body.getChild("head");
|
|
this.head_core = this.head.getChild("head_core");
|
|
this.head_details = this.head.getChild("head_details");
|
|
}
|
|
|
|
public static LayerDefinition createBodyLayer() {
|
|
MeshDefinition meshdefinition = new MeshDefinition();
|
|
PartDefinition partdefinition = meshdefinition.getRoot();
|
|
|
|
PartDefinition root = partdefinition.addOrReplaceChild("root", CubeListBuilder.create(),
|
|
PartPose.offset(0.0F, 24.0F, 0.0F));
|
|
|
|
PartDefinition body = root.addOrReplaceChild("body", CubeListBuilder.create(),
|
|
PartPose.offset(0.0F, 0.0F, 0.0F));
|
|
|
|
PartDefinition body_details = body.addOrReplaceChild("body_details",
|
|
CubeListBuilder.create().texOffs(70, 26)
|
|
.addBox(-6.3333F, 0.0F, -2.4167F, 1.0F, 1.0F, 18.0F, new CubeDeformation(0.0F)).texOffs(72, 20)
|
|
.addBox(-6.3333F, 3.0F, -8.4167F, 12.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)).texOffs(84, 22)
|
|
.addBox(1.6667F, -2.0F, -2.4167F, 2.0F, 1.0F, 2.0F, new CubeDeformation(0.0F)).texOffs(54, 84)
|
|
.addBox(-0.3333F, -2.0F, -2.4167F, 1.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)).texOffs(54, 84)
|
|
.addBox(-2.3333F, -2.0F, -2.4167F, 1.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)).texOffs(70, 26)
|
|
.addBox(4.6667F, 0.0F, -2.4167F, 1.0F, 1.0F, 18.0F, new CubeDeformation(0.0F)),
|
|
PartPose.offset(0.3333F, -8.0F, -5.5833F));
|
|
|
|
PartDefinition body_core = body.addOrReplaceChild("body_core",
|
|
CubeListBuilder.create().texOffs(0, 51)
|
|
.addBox(-6.0F, 5.5F, -23.0F, 12.0F, 2.0F, 20.0F, new CubeDeformation(0.0F)).texOffs(0, 26)
|
|
.addBox(-6.0F, 3.5F, -24.0F, 12.0F, 2.0F, 23.0F, new CubeDeformation(0.0F)).texOffs(0, 0)
|
|
.addBox(-6.0F, 1.5F, -24.0F, 12.0F, 2.0F, 24.0F, new CubeDeformation(0.0F)).texOffs(64, 51)
|
|
.addBox(-5.0F, -0.5F, -20.0F, 10.0F, 2.0F, 19.0F, new CubeDeformation(0.0F)).texOffs(54, 80)
|
|
.addBox(0.0F, -0.5F, -23.0F, 1.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)).texOffs(70, 45)
|
|
.addBox(-6.0F, -1.5F, -1.0F, 12.0F, 3.0F, 2.0F, new CubeDeformation(0.0F)),
|
|
PartPose.offset(0.0F, -8.5F, 11.0F));
|
|
|
|
PartDefinition body_wheels = body.addOrReplaceChild("body_wheels",
|
|
CubeListBuilder.create().texOffs(72, 0)
|
|
.addBox(-8.0F, -1.5F, -3.0F, 2.0F, 4.0F, 16.0F, new CubeDeformation(0.0F)).texOffs(36, 86)
|
|
.addBox(-8.0F, -2.5F, -7.0F, 2.0F, 4.0F, 4.0F, new CubeDeformation(0.0F)).texOffs(72, 0)
|
|
.addBox(6.0F, -1.5F, -3.0F, 2.0F, 4.0F, 16.0F, new CubeDeformation(0.0F)).texOffs(36, 86)
|
|
.addBox(6.0F, -2.5F, -7.0F, 2.0F, 4.0F, 4.0F, new CubeDeformation(0.0F)),
|
|
PartPose.offset(0.1F, -2.5F, -5.0F));
|
|
|
|
PartDefinition head = body.addOrReplaceChild("head", CubeListBuilder.create(),
|
|
PartPose.offset(0.0F, -9.0F, 0.0F));
|
|
|
|
PartDefinition head_core = head.addOrReplaceChild("head_core",
|
|
CubeListBuilder.create().texOffs(0, 73)
|
|
.addBox(-4.0F, -2.5F, -1.1667F, 8.0F, 6.0F, 10.0F, new CubeDeformation(0.0F)).texOffs(0, 89)
|
|
.addBox(-4.0F, -3.5F, -0.1667F, 8.0F, 1.0F, 8.0F, new CubeDeformation(0.0F)).texOffs(36, 80)
|
|
.addBox(-4.0F, -1.5F, 8.8333F, 8.0F, 5.0F, 1.0F, new CubeDeformation(0.0F)).texOffs(48, 86)
|
|
.addBox(-3.0F, -1.5F, -2.1667F, 6.0F, 4.0F, 1.0F, new CubeDeformation(0.0F)).texOffs(72, 22)
|
|
.addBox(-2.0F, -0.5F, -4.1667F, 4.0F, 2.0F, 2.0F, new CubeDeformation(0.0F)).texOffs(64, 72)
|
|
.addBox(-1.0F, -0.5F, -20.1667F, 2.0F, 2.0F, 16.0F, new CubeDeformation(0.0F)),
|
|
PartPose.offset(0.0F, -3.5F, -3.8333F));
|
|
|
|
PartDefinition head_details = head.addOrReplaceChild("head_details",
|
|
CubeListBuilder.create().texOffs(60, 73)
|
|
.addBox(-5.0F, -2.0556F, 2.4444F, 1.0F, 5.0F, 1.0F, new CubeDeformation(0.0F)).texOffs(60, 73)
|
|
.addBox(-5.0F, -2.0556F, 0.4444F, 1.0F, 5.0F, 1.0F, new CubeDeformation(0.0F)).texOffs(60, 73)
|
|
.addBox(-5.0F, -2.0556F, -1.5556F, 1.0F, 5.0F, 1.0F, new CubeDeformation(0.0F)).texOffs(60, 73)
|
|
.addBox(-5.0F, -2.0556F, -3.5556F, 1.0F, 5.0F, 1.0F, new CubeDeformation(0.0F)).texOffs(60, 73)
|
|
.addBox(4.0F, -2.0556F, 2.4444F, 1.0F, 5.0F, 1.0F, new CubeDeformation(0.0F)).texOffs(60, 73)
|
|
.addBox(4.0F, -2.0556F, 0.4444F, 1.0F, 5.0F, 1.0F, new CubeDeformation(0.0F)).texOffs(60, 73)
|
|
.addBox(4.0F, -2.0556F, -1.5556F, 1.0F, 5.0F, 1.0F, new CubeDeformation(0.0F)).texOffs(60, 73)
|
|
.addBox(4.0F, -2.0556F, -3.5556F, 1.0F, 5.0F, 1.0F, new CubeDeformation(0.0F)).texOffs(36, 73)
|
|
.addBox(-3.0F, -4.0556F, -2.5556F, 6.0F, 1.0F, 6.0F, new CubeDeformation(0.0F)),
|
|
PartPose.offset(0.0F, -3.9444F, -0.4444F));
|
|
|
|
return LayerDefinition.create(meshdefinition, 128, 128);
|
|
}
|
|
|
|
@Override
|
|
public void renderToBuffer(PoseStack poseStack, VertexConsumer vertexConsumer, int packedLight, int packedOverlay,
|
|
float red, float green, float blue, float alpha) {
|
|
root.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha);
|
|
}
|
|
|
|
public void setupAnim(T entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw,
|
|
float headPitch) {
|
|
this.head.yRot = netHeadYaw / (180F / (float) Math.PI);
|
|
this.head.xRot = headPitch / (180F / (float) Math.PI);
|
|
}
|
|
} |