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2.1.1
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12
elements/BleedDamageType.mod.json
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12
elements/BleedDamageType.mod.json
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{
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"_fv": 73,
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"_type": "damagetype",
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"definition": {
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"exhaustion": 0.1,
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"scaling": "never",
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"effects": "hurt",
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"normalDeathMessage": "%1$s bled to death",
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"itemDeathMessage": "%1$s was bled to death by %2$s using %3$s",
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"playerDeathMessage": "%1$s bled to death whilst trying to escape %2$s"
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}
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}
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