forked from andreyratz/block
Merge pull request 'added mouse look and added a depressed elmo png for later' (#1) from Mouse-Look into main
Reviewed-on: andreyratz/block#1
This commit is contained in:
BIN
block/Assets/PlaceHolders/Elmo.png
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block/Assets/PlaceHolders/Elmo.png
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block/Assets/PlaceHolders/Elmo.png.import
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block/Assets/PlaceHolders/Elmo.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bcmuqd6p3jhdw"
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path="res://.godot/imported/Elmo.png-27156829b64b2a8a5736b4b7de87de5f.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Assets/PlaceHolders/Elmo.png"
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dest_files=["res://.godot/imported/Elmo.png-27156829b64b2a8a5736b4b7de87de5f.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -16,3 +16,8 @@ func _process(_delta: float) -> void:
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velocity.y = dir.y
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move_and_slide()
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# look_at(get_global_mouse_position()) # uncompensated mouse control
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var angle_to_mouse = get_angle_to(get_global_mouse_position())
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rotation += angle_to_mouse + deg_to_rad(90) #+90 to makes top of image face mouse, not side
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@@ -9,11 +9,9 @@
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script = ExtResource("1_cvnsp")
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[node name="Sprite2D" type="Sprite2D" parent="." unique_id=719417979]
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position = Vector2(0, -43)
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scale = Vector2(0.114894986, 0.11449075)
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texture = ExtResource("1_v0iea")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1477808378]
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position = Vector2(0, -43)
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scale = Vector2(4.2653956, 4.2653956)
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shape = SubResource("CircleShape2D_v0iea")
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21
block/addons/godot-git-plugin/LICENSE
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block/addons/godot-git-plugin/LICENSE
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MIT License
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Copyright (c) 2016-2023 The Godot Engine community
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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1346
block/addons/godot-git-plugin/THIRDPARTY.md
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1346
block/addons/godot-git-plugin/THIRDPARTY.md
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Load Diff
10
block/addons/godot-git-plugin/git_plugin.gdextension
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10
block/addons/godot-git-plugin/git_plugin.gdextension
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[configuration]
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entry_symbol = "git_plugin_init"
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compatibility_minimum = "4.2.0"
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[libraries]
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linux.editor.x86_64 = "linux/libgit_plugin.linux.editor.x86_64.so"
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macos.editor = "macos/libgit_plugin.macos.editor.universal.dylib"
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windows.editor.x86_64 = "windows/libgit_plugin.windows.editor.x86_64.dll"
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1
block/addons/godot-git-plugin/git_plugin.gdextension.uid
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1
block/addons/godot-git-plugin/git_plugin.gdextension.uid
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uid://qlw5swybbp5t
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