Added a basic monk enemy that always looks at the player

Also added a feature so it will wrap around if the player gets too far
This commit is contained in:
2026-02-16 20:09:20 -08:00
parent dfbbdca8e9
commit a93f163b85
14 changed files with 261 additions and 4 deletions

View File

@@ -15,6 +15,10 @@ run/main_scene="uid://du7hapc7kscm6"
config/features=PackedStringArray("4.6", "Forward Plus")
config/icon="res://icon.svg"
[global_group]
player="Making this for an easy reference to the player in the enemies code"
[input]
move_up={